Stuart Asquith “Big Wars” Memorial Game: Battle of the Sisters

I never had the good fortune to meet Stuart Asquith, but his contribution to the hobby of wargaming was immense, and I was saddened to learn of his recent passing.

It was suggested, in comments over on Man of Tin, that a way to honor Stuart’s memory would be to play a wargame on or around November 18th, the day he is being put to rest.

I loved that idea, and immediately set to work thinking about a suitable game for Stuart.

I had been inspired several years back by an absolutely epic 54mm game played by Brian Carrick using Mr. Asquith’s “Big Wars” rules (so much so in fact, I had asked for, and received, an electronic copy of said out-of-print rules).

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Published in: on November 18, 2019 at 1:00 pm  Comments (6)  
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Skirmish at Tun Creek: An Old School “Charge!” Battle Report

It’s been a bit of time since I’ve published anything here, hasn’t it?

I am still working on my set of wargames rules, rest assured, and have even made some fine progress on a modern variation of them.

However, I struggled with the testing of my own horse and musket version; nothing seemed to feel “quite right” when I took my rules as written to the tabletop. And so, in an effort to learn from other rules writers, I’ve been playing a variety of other wargames rules, picking from those that seem to best fit my own biases for game design.

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Published in: on November 4, 2019 at 7:03 pm  Comments (5)  
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Encounter in the Sudan: A Playtest

Now, after many trials and tribulations, I’ve got some basic rules that strike my fancy, and I thought it fit to give them a trial run to see just how they played out on the actual tabletop.

I selected two armies of equal strength (4 units each) and stood them in opposition across a vast, featureless desert plain (dining table).  I wanted to see how the rules played out in the most basic scenario I could think of first, before testing them in more complex circumstances.

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Published in: on July 18, 2011 at 9:20 am  Comments (1)  
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Being A History of the Current Rules

Every wargame (every game, most likely) starts off as one thing, and gradually morphs into something else.  Every wargame designer will tell you that the game they set out to create is not the same game that wound up going to print.  Sometimes the changes are small; simple re-balancing of factions or units to allow for more fair (or accurate) play.

Other times, the changes can be more substantial.

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Published in: on July 9, 2011 at 8:18 pm  Comments (2)  
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At the Queen’s Command

Welcome to At the Queen’s Command; a weblog chronicling the creation (and enjoyment) of a set of wargames rules for battles occurring during the Victorian era, and using 54mm (or “army men” scale) toy soldiers.

This blog will be chock full of pictures, discussion of wargames and wargame theory, and (mostly) battle reports as the rules themselves are tweaked and playtested to provide the most fun and balanced experience possible.

Hope you enjoy it!

Published in: on July 1, 2011 at 5:27 am  Leave a Comment